CrystalSpace

Public API Reference

iODEDynamicSystemState Member List

This is the complete list of members for iODEDynamicSystemState, including all inherited members.
AddRefOwner(void **ref_owner, CS::Threading::Mutex *mutex)=0iBase [pure virtual]
CreateAMotorJoint()=0iODEDynamicSystemState [pure virtual]
CreateBallJoint()=0iODEDynamicSystemState [pure virtual]
CreateHinge2Joint()=0iODEDynamicSystemState [pure virtual]
CreateHingeJoint()=0iODEDynamicSystemState [pure virtual]
CreateSliderJoint()=0iODEDynamicSystemState [pure virtual]
CreateUniversalJoint()=0iODEDynamicSystemState [pure virtual]
DecRef()=0iBase [pure virtual]
EnableAutoDisable(bool enable)=0iODEDynamicSystemState [pure virtual]
EnableFastObjects(bool enable)=0iODEDynamicSystemState [pure virtual]
EnableFrameRate(bool enable)=0iODEDynamicSystemState [pure virtual]
EnableOldInertia(bool enable)=0iODEDynamicSystemState [pure virtual]
GetContactMaxCorrectingVel()=0iODEDynamicSystemState [pure virtual]
GetContactSurfaceLayer()=0iODEDynamicSystemState [pure virtual]
GetInterfaceMetadata()=0iBase [pure virtual]
GetRefCount()=0iBase [pure virtual]
IncRef()=0iBase [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RemoveJoint(iODEBallJoint *joint)=0iODEDynamicSystemState [pure virtual]
RemoveJoint(iODEHingeJoint *joint)=0iODEDynamicSystemState [pure virtual]
RemoveJoint(iODEAMotorJoint *joint)=0iODEDynamicSystemState [pure virtual]
RemoveJoint(iODEUniversalJoint *joint)=0iODEDynamicSystemState [pure virtual]
RemoveJoint(iODESliderJoint *joint)=0iODEDynamicSystemState [pure virtual]
RemoveJoint(iODEHinge2Joint *joint)=0iODEDynamicSystemState [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
SetAutoDisableParams(float linear, float angular, int steps, float time)=0iODEDynamicSystemState [pure virtual]
SetCFM(float cfm)=0iODEDynamicSystemState [pure virtual]
SetContactMaxCorrectingVel(float v)=0iODEDynamicSystemState [pure virtual]
SetContactSurfaceLayer(float depth)=0iODEDynamicSystemState [pure virtual]
SetERP(float erp)=0iODEDynamicSystemState [pure virtual]
~iBase()iBase [inline, protected, virtual]

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