CrystalSpace

Public API Reference

iSkeletonAnimationKeyFrame Member List

This is the complete list of members for iSkeletonAnimationKeyFrame, including all inherited members.
AddRefOwner(void **ref_owner, CS::Threading::Mutex *mutex)=0iBase [pure virtual]
AddTransform(iSkeletonBoneFactory *bone, csReversibleTransform &transform, bool relative=false)=0iSkeletonAnimationKeyFrame [pure virtual]
DecRef()=0iBase [pure virtual]
GetDuration()=0iSkeletonAnimationKeyFrame [pure virtual]
GetInterfaceMetadata()=0iBase [pure virtual]
GetKeyFrameData(iSkeletonBoneFactory *bone_fact, csQuaternion &rot, csVector3 &pos, csQuaternion &tangent, bool &relative)=0iSkeletonAnimationKeyFrame [pure virtual]
GetName() const =0iSkeletonAnimationKeyFrame [pure virtual]
GetRefCount()=0iBase [pure virtual]
GetTransform(iSkeletonBoneFactory *bone, csReversibleTransform &dst_trans)=0iSkeletonAnimationKeyFrame [pure virtual]
GetTransformsCount()=0iSkeletonAnimationKeyFrame [pure virtual]
IncRef()=0iBase [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
SetDuration(csTicks time)=0iSkeletonAnimationKeyFrame [pure virtual]
SetName(const char *name)=0iSkeletonAnimationKeyFrame [pure virtual]
SetTransform(iSkeletonBoneFactory *bone, csReversibleTransform &transform)=0iSkeletonAnimationKeyFrame [pure virtual]
~iBase()iBase [inline, protected, virtual]

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