CrystalSpace

Public API Reference

iSndSysLoader Struct Reference
[Sound system]

The sound loader is used to load sound files given a raw input data stream. More...

#include <isndsys/ss_loader.h>

Inheritance diagram for iSndSysLoader:

List of all members.

Public Member Functions

virtual csPtr< iSndSysDataLoadSound (iDataBuffer *buffer, const char *pDescription=0)=0
 Create a sound object from raw input data.

Detailed Description

The sound loader is used to load sound files given a raw input data stream.

Definition at line 38 of file ss_loader.h.


Member Function Documentation

virtual csPtr<iSndSysData> iSndSysLoader::LoadSound ( iDataBuffer buffer,
const char *  pDescription = 0 
) [pure virtual]

Create a sound object from raw input data.


The documentation for this struct was generated from the following file:

Generated for Crystal Space 2.1 by doxygen 1.6.1