CrystalSpace

Public API Reference

iSprite2DState Member List

This is the complete list of members for iSprite2DState, including all inherited members.
AddRefOwner(void **ref_owner, CS::Threading::Mutex *mutex)=0iBase [pure virtual]
CreateRegularVertices(int n, bool setuv)=0iSprite2DState [pure virtual]
CreateUVAnimation()=0iSprite2DFactoryState [pure virtual]
DecRef()=0iBase [pure virtual]
EnsureVertexCopy()=0iSprite2DState [pure virtual]
GetInterfaceMetadata()=0iBase [pure virtual]
GetRefCount()=0iBase [pure virtual]
GetUVAnimation(const char *name) const =0iSprite2DState [pure virtual]
GetUVAnimation(int idx) const =0iSprite2DState [pure virtual]
GetUVAnimation(int idx, int &style, bool &loop) const =0iSprite2DState [pure virtual]
GetUVAnimationCount() const =0iSprite2DFactoryState [pure virtual]
GetVertices()=0iSprite2DState [pure virtual]
HasLighting() const =0iSprite2DFactoryState [pure virtual]
IncRef()=0iBase [pure virtual]
PlayUVAnimation(int idx, int style, bool loop)=0iSprite2DState [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
RemoveUVAnimation(iSprite2DUVAnimation *anim)=0iSprite2DFactoryState [pure virtual]
SetLighting(bool l)=0iSprite2DFactoryState [pure virtual]
SetUVAnimation(const char *name, int style, bool loop)=0iSprite2DState [pure virtual]
StopUVAnimation(int idx)=0iSprite2DState [pure virtual]
~iBase()iBase [inline, protected, virtual]

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