CrystalSpace

Public API Reference

iTerrainCellRenderProperties Struct Reference

This is a base class for per-cell renderer-specific properties. More...

#include <imesh/terrain2.h>

Inheritance diagram for iTerrainCellRenderProperties:

List of all members.

Public Member Functions

virtual csPtr
< iTerrainCellRenderProperties
Clone ()=0
 Get a copy of the properties object.
virtual size_t GetParameterCount ()=0
 Get number of parameters this object has set.
virtual const char * GetParameterName (size_t index)=0
 Get name of a parameter.
virtual bool GetVisible () const =0
 Get visibility flag (if it is not set, the cell does not get rendered).
virtual void SetParameter (const char *param, const char *value)=0
 Set named parameter.
virtual void SetVisible (bool value)=0
 Set visibility flag.



virtual const char * GetParameterValue (const char *name)=0
 Get value of a parameter.
virtual const char * GetParameterValue (size_t index)=0
 Get value of a parameter.

Detailed Description

This is a base class for per-cell renderer-specific properties.

The classes which hold the render-related data that is specific to a given cell and renderer. Also provides a shader variable context for the cell.

Definition at line 165 of file terrain2.h.


Member Function Documentation

virtual csPtr<iTerrainCellRenderProperties> iTerrainCellRenderProperties::Clone (  )  [pure virtual]

Get a copy of the properties object.

virtual size_t iTerrainCellRenderProperties::GetParameterCount (  )  [pure virtual]

Get number of parameters this object has set.

virtual const char* iTerrainCellRenderProperties::GetParameterName ( size_t  index  )  [pure virtual]

Get name of a parameter.

virtual const char* iTerrainCellRenderProperties::GetParameterValue ( const char *  name  )  [pure virtual]

Get value of a parameter.

virtual const char* iTerrainCellRenderProperties::GetParameterValue ( size_t  index  )  [pure virtual]

Get value of a parameter.

virtual bool iTerrainCellRenderProperties::GetVisible (  )  const [pure virtual]

Get visibility flag (if it is not set, the cell does not get rendered).

Returns:
visibility flag
virtual void iTerrainCellRenderProperties::SetParameter ( const char *  param,
const char *  value 
) [pure virtual]

Set named parameter.

Parameters:
param parameter name
value parameter value
virtual void iTerrainCellRenderProperties::SetVisible ( bool  value  )  [pure virtual]

Set visibility flag.

Parameters:
value new flag value

The documentation for this struct was generated from the following file:

Generated for Crystal Space 2.1 by doxygen 1.6.1