iWaterMeshState Struct Reference
[Mesh plugins]
This interface describes the API for the water mesh object. More...
#include <imesh/watermesh.h>
Inheritance diagram for iWaterMeshState:

Public Member Functions | |
| virtual iTextureWrapper * | GetNormalMap ()=0 |
| Get a pointer to the normal map to be used with this object. | |
| virtual void | SetNormalMap (iTextureWrapper *map)=0 |
| Specify the normal map to be used with this object. | |
Detailed Description
This interface describes the API for the water mesh object.
Definition at line 131 of file watermesh.h.
Member Function Documentation
| virtual iTextureWrapper* iWaterMeshState::GetNormalMap | ( | ) | [pure virtual] |
Get a pointer to the normal map to be used with this object.
| virtual void iWaterMeshState::SetNormalMap | ( | iTextureWrapper * | map | ) | [pure virtual] |
Specify the normal map to be used with this object.
The documentation for this struct was generated from the following file:
- imesh/watermesh.h
Generated for Crystal Space 2.1 by doxygen 1.6.1
