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csQueryRegistryOrLoad
Function The function csQueryRegistryOrLoad()
has been added to
‘iutil/plugin.h’. This is a convenience function which embodies the common
idiom of first querying the object-registry for an object implementing some
interface, and then asking the plugin manager to load a plugin supplying the
desired object if it was not found in the object-registry. It also registers
the object with the object-registry if the plugin manager loads it
successfully:
csRef<iEngine> engine = csQueryRegistryOrLoad<iEngine> (object_reg, "crystalspace.engine.3d"); |
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