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The iPolygonMesh
interface and everything related to that interface
has been deprecated. This implies that the following classes, interfaces,
and methods are now deprecated:
iPolygonMesh
Use iTriangleMesh
instead.
csPolygonMeshTools
Use csTriangleMeshTools
instead.
csPolygonMesh
Use csTriangleMesh
instead.
csPolygonMeshBox
Use csTriangleMeshBox
instead.
iObjectModel
All methods related to iPolygonMesh
are deprecated. Use the
ones with iTriangleMesh
instead.
csColliderWrapper
All methods related to iPolygonMesh
are deprecated. Use the
ones with iTriangleMesh
instead.
In addition the ‘polymesh’ keyword in world files has been deprecated. Instead use ‘trimesh’:
<trimesh> ... <id>colldet</id> <id>viscull</id> ... </trimesh> |
Here is an example on how to fetch the collision detection triangle mesh:
iObjectModel* model = ...; csRef<iStringSet> strset = csQueryRegistry<iStringSet> (object_reg); csStringID id = strset->Request ("colldet"); iTriangleMesh* trimesh = model->GetTriangleData (id); |
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