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1.2 Current Status

Crystal Space (CS) is a mature project, though portions are still under development. This means that there may be some bugs and some things may not work as expected or might be incomplete. For information about known bugs and unfinished items, refer to the Crystal Space bug tracker:

http://trac.crystalspace3d.org/trac/CS/

There are already a number of projects using Crystal Space. For more information, please visit the Related Projects page:

http://www.crystalspace3d.org/main/Projects_Using_CS

Crystal Space includes both a hardware (OpenGL) and software 3D renderer. For decent performance in the software renderer, a reasonably modern machine should be used. With an OpenGL 3D card, Crystal Space can really shine.

There is a very active list of developers working to make Crystal Space as usable as possible, so things are improving constantly.


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