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This tutorial continues on tutorial one. Here we will learn how to load a map from a file instead of creating the geometry programmatically. You can find a fully-commented version of this tutorial's source code in the Crystal Space source directory at ‘CS/apps/tutorial/simpmap’.
This tutorial features (in addition to what is explained in simple1 tutorial):
|184.108.40.206 Minimal Base Code|
|220.127.116.11 Loading The Map|
|18.104.22.168 Locating the Camera|
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