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4.10.9 Terrain2 Mesh Object

Written by Mårten Svanfeldt, developer@svanfeldt.com.

‘Terrain2’ is a terrain/landscape mesh object made for rendering large outdoor areas. The landscape is represented as a heightmap defining the height of points in a fixed grid and the heights can either (normally) be statically defined by for example a texture or generated at runtime to accomodate changes in the landscape.

Basic Structure

The following SCF class names are used (for csLoadPlugin):


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