CrystalSpace

Public API Reference

imesh/animnode/ragdoll.h File Reference

Ragdoll animation node for an animated mesh. More...

#include "csutil/scf_interface.h"
#include "imesh/bodymesh.h"

Go to the source code of this file.

Classes

struct  CS::Animation::iSkeletonRagdollNode
 An animation node that interacts with the dynamic simulation in order to control the animation of the animated mesh, and/or in order to make the mesh collide with the rigid bodies of the simulation. More...
struct  CS::Animation::iSkeletonRagdollNodeFactory
 Factory for the ragdoll animation node. More...
struct  CS::Animation::iSkeletonRagdollNodeManager
 A class to manage the creation and deletion of ragdoll animation node factories. More...

Namespaces

namespace  CS
 

Main namespace for CrystalSpace.


namespace  CS::Animation
 

Animation-related types.


namespace  CS::Mesh
 

Meshes.


Enumerations

enum  CS::Animation::RagdollState { CS::Animation::STATE_INACTIVE = 0, CS::Animation::STATE_DYNAMIC, CS::Animation::STATE_KINEMATIC }
 

The physical state of a body chain.

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Detailed Description

Ragdoll animation node for an animated mesh.

Definition in file ragdoll.h.


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