CrystalSpace

Public API Reference

csplugincommon/rendermanager/standardtreetraits.h File Reference

Standard render tree traits. More...

#include "iengine/mesh.h"
#include "ivaria/view.h"
#include "ivideo/rendermesh.h"
#include "csutil/comparator.h"
#include "csutil/compileassert.h"
#include "csplugincommon/rendermanager/renderview.h"
#include "csplugincommon/rendermanager/svarrayholder.h"

Go to the source code of this file.

Classes

struct  CS::RenderManager::RenderTreeStandardTraits::ContextNodeExtraDataType
 Any extra data that should be defined for each context node. More...
struct  CS::RenderManager::RenderTreeStandardTraits::MeshExtraDataType
 Any extra data per mesh in a single mesh. More...
struct  CS::RenderManager::RenderTreeStandardTraits::MeshNodeExtraDataType
 Any extra data that should be defined for each mesh node. More...
struct  CS::RenderManager::RenderTreeStandardTraits::MeshNodeKeyType
 The data type to use as node key for mesh nodes. More...
struct  CS::RenderManager::RenderTreeStandardTraits::PersistentDataExtraDataType
 Any extra data that needs to persist between frames. More...
class  CS::RenderManager::RenderTreeStandardTraits
 Standard traits for customizing the render tree class. More...

Namespaces

namespace  CS
 

Main namespace for CrystalSpace.


namespace  CS::RenderManager
 

Classes for render manager plugin implementation.



Detailed Description

Standard render tree traits.

Definition in file standardtreetraits.h.


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