CS::Physics::Bullet::iAnchorAnimationControl Struct Reference
Public Member Functions
|virtual csVector3||GetAnchorPosition () const =0|
|Return the new position of the anchor, in world coordinates. |
This class can be implemented in order to update the position of an anchor of a CS::Physics::Bullet::iSoftBody.
This can be used to try to control manually the position of a vertex of a soft body.
- This feature uses a hack around the physical simulation of soft bodies and may not always be stable. Use it at your own risk.
- See also:
Member Function Documentation
|virtual csVector3 CS::Physics::Bullet::iAnchorAnimationControl::GetAnchorPosition||(||)|| const
Return the new position of the anchor, in world coordinates.
The documentation for this struct was generated from the following file:
Generated for Crystal Space 2.0 by doxygen 1.6.1