iUserRenderBufferIterator Struct Reference
Inheritance diagram for iUserRenderBufferIterator:
Public Member Functions
|virtual bool||HasNext ()=0|
|Whether a next buffer is available. |
|virtual CS::ShaderVarStringID||Next (csRef< iRenderBuffer > *buf=0)=0|
|Get name of next buffer and optionally the buffer. |
|virtual void||Reset ()=0|
|Rewind to beginning. |
Interface to iterate over all buffers stored in a csUserRenderBufferManager.
Member Function Documentation
|virtual bool iUserRenderBufferIterator::HasNext||(||)||
Whether a next buffer is available.
|virtual CS::ShaderVarStringID iUserRenderBufferIterator::Next||(||csRef< iRenderBuffer > *|| buf =
Get name of next buffer and optionally the buffer.
|virtual void iUserRenderBufferIterator::Reset||(||)||
Rewind to beginning.
The documentation for this struct was generated from the following file:
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