CrystalSpace

Public API Reference

iUserRenderBufferIterator Struct Reference

Interface to iterate over all buffers stored in a csUserRenderBufferManager. More...

#include <cstool/userrndbuf.h>

Inheritance diagram for iUserRenderBufferIterator:

List of all members.

Public Member Functions

virtual bool HasNext ()=0
 Whether a next buffer is available.
virtual CS::ShaderVarStringID Next (csRef< iRenderBuffer > *buf=0)=0
 Get name of next buffer and optionally the buffer.
virtual void Reset ()=0
 Rewind to beginning.

Detailed Description

Interface to iterate over all buffers stored in a csUserRenderBufferManager.

Definition at line 38 of file userrndbuf.h.


Member Function Documentation

virtual bool iUserRenderBufferIterator::HasNext (  )  [pure virtual]

Whether a next buffer is available.

virtual CS::ShaderVarStringID iUserRenderBufferIterator::Next ( csRef< iRenderBuffer > *  buf = 0  )  [pure virtual]

Get name of next buffer and optionally the buffer.

virtual void iUserRenderBufferIterator::Reset (  )  [pure virtual]

Rewind to beginning.


The documentation for this struct was generated from the following file:

Generated for Crystal Space 2.0 by doxygen 1.6.1