Recently, since I've upgraded to Ubuntu Intrepid it seems, my Crystal Space 1.2.1 build completely stopped making sound. To make sure my code was sane I checked it against sndtest, but sndtest won't even run. Sndtest gives:
braden@Notey:~/Development/CS/crystalspace-src-1.2.1$ ./sndtest
DEBUG: Sound System Software Renderer Initializing...
ATTENTION: default value of option force_s3tc_enable overridden by environment.
Segmentation fault
while my application gives
DEBUG: Sound System Software Renderer Initializing...
ATTENTION: default value of option force_s3tc_enable overridden by environment.
Only difference is that my game still runs. Any advice? I've already attempted recompiling, and I've tried on 2 systems running Intrepid.