Crystal Space
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9018 Posts in 2051 Topics by 8483 Members
Latest Member: Arianagrand5
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1  Crystal Space Development / Support / Extract Y-Rotation as float from a csMatrix3 on: April 02, 2009, 03:33:31 am
I'm looking for the opposite of csYRotMatrix3. I need something that can get the Y-rotation of an object so i can compare multiple object's rotations. I've been trying to figure out how to do this for a while. Can anyone help?
2  Crystal Space Projects / WIP Projects / Grandwing - The Spyro the Dragon Clone on: February 16, 2009, 02:32:52 am
As even Wikipedia says, Spyro isn't doing so well anymore. Not only was the game proprietary since day 1, but it has also lost ratings horribly since Spyro 3, the last one Insomniac made. Wikipedia states, "The games which had once scored 8.3/10 on Gamespot got scores as low as 2.8/10 on the same site." I'm sure most of those who have played the old Spyro games and then the new ones have wanted more of the old. Well, it isn't happening (at least I don't see it happening). But what about a new plot, a new character, and of course, some new originality (what makes Spyro games so fun) (and some new free software[ality]). Grandwing is a new game the Mystic Galaxies team is developing to fulfil that idea. It is very early and development (only a month) and develoepers are needed (a lot). If you are interested in the game, visit http://grandwing.mysticgalaxies.com, or if you are interested in Mystic Galaxies, http://mysticgalaxies.com
3  Crystal Space Development / Support / Sound Won't Work on: January 31, 2009, 09:32:55 pm
Recently, since I've upgraded to Ubuntu Intrepid it seems, my Crystal Space 1.2.1 build completely stopped making sound. To make sure my code was sane I checked it against sndtest, but sndtest won't even run. Sndtest gives:
Code:
braden@Notey:~/Development/CS/crystalspace-src-1.2.1$ ./sndtest
DEBUG: Sound System Software Renderer Initializing...
ATTENTION: default value of option force_s3tc_enable overridden by environment.
Segmentation fault
while my application gives
Code:
DEBUG: Sound System Software Renderer Initializing...
ATTENTION: default value of option force_s3tc_enable overridden by environment.
Only difference is that my game still runs. Any advice? I've already attempted recompiling, and I've tried on 2 systems running Intrepid.
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