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1  Crystal Space Development / General Crystal Space Discussion / Re: Does CS support Displacement Mapping? on: September 14, 2012, 02:10:11 pm
We have the technical requirements (GLSL tesselation shader support), but I'm not aware of any plans to build a “complete“ shader for it.
2  Crystal Space Development / Support / Re: Problem compiling sndsystem for Windows on: September 11, 2012, 11:09:36 am
Hmm... maybe the DirectSound headers in that SDK are too new or something...
To confirm that (or not), could you verify which DirectSound header(s) (dsound.h, I believe) are used, the one from the Windows SDK or the one from the CS winlibs?
3  Crystal Space Project Development / Plugins / Re: XRANDR plugin [progress stalled] on: June 28, 2012, 03:53:17 pm
Hi,
great idea, and nice you're trying to tackle it Smiley

I have two suggestions:
- If you haven't done so already, check out the CS development branch from Subversion and work for that.
  This will allow you to easily make patches(difference files), which are much better discussed than complete files.
- You can discuss your work on the developers mailing list or the IRC channel (see http://crystalspace3d.org/main/Community – note the mailing list is probably better, as IRC activity varies by time of day).
  Discussing there is the best way to get things going forward.

Looking forward to see you there Smiley
-f.r.
4  Crystal Space Development / Support / Re: Can't compile CS...slowly going insane... on: June 26, 2012, 07:09:48 am
Building CS 1.4 (or CEL 1.4) with MSVC 2010 is not supported. You need to either get an older VC version (IIRC you can still download Visual C++ Express 2008, which is fine) or a newer CS/CEL version (2.0 works well with VC 2010).
5  Crystal Space Development / Support / Re: ubuntu 11.10 install missing wxwidget configure on: February 22, 2012, 12:44:46 am
It's probably some issue with relaytool (a script we use to dynamically link against some dependencies), but I don't really have an idea what exactly it could be.

Anyway, you can disable that particular feature by passing ‘--disable-relaytool’ to configure. (You may need to perform a clean rebuild of the “xwin” plugin after that... you can force that by looking for the “xwindow” directory under “out/” and deleting it.)
6  Crystal Space Development / Support / Re: ubuntu 11.10 install missing wxwidget configure on: February 21, 2012, 07:53:09 am
You're supposed to apply it with the “patch” utility.
7  Crystal Space Development / Support / Re: ubuntu 11.10 install missing wxwidget configure on: February 20, 2012, 07:35:29 pm
FWIW, I believe this is actually an issue in the wxWidgets build of this Ubuntu version – some WX and tiff apparently require libjpeg yet don't actually depend on it the shared library! The configure commands certainly appear sensible...
Perhaps consider to report this issue on the Ubuntu bug tracker. (OTOH, googling for “ubuntu LIBJPEG_6.2” suggests that other people have had this issue, too. However, I didn't look around enough to find a fix.)

As a workaround, try this patch:
Code:
diff --git a/configure.ac b/configure.ac
index 2498928..c6d8870 100644
--- a/configure.ac
+++ b/configure.ac
@@ -1651,7 +1651,8 @@ CS_CHECK_LIB_WITH([wx],
        #endif
        ]],
        [[wxWindow* p = 0; int w,h; p->GetClientSize(&w,&h);]])],
-    [], [C++])
+    [], [C++], [], [],
+    [], [$cs_cv_libjpeg_lflags], [$cs_cv_libjpeg_libs])
     
 AS_IF([test $cs_cv_libwx = yes],
     [AS_IF([test $cs_host_family = windows],
...it simply puts libjpeg on the linker command line when looking for WX. (Don't forget to run bin/autogen.sh to regenerate configure.)
8  Crystal Space Development / Support / Re: ubuntu 11.10 install missing wxwidget configure on: February 20, 2012, 08:11:59 am
Hm. Could you post some more of config.log?... Specifically, I wonder which linker flags (libs + other options) are used in the WX configure tests.
9  Crystal Space Development / Support / Re: ubuntu 11.10 install missing wxwidget configure on: February 19, 2012, 11:33:25 pm
One day, I had a similar error, but it was when I compile a program with a makefile. The solution was to add -ljpeg but, I don't know how I can add this in the configuration file.

Open up “Jamconfig”, search for “wx”. You'll find multiple lines containing the linker options that are used for linking against wxWidgets. You can try and add -ljpeg there.
10  Crystal Space Development / Support / Re: Simple1 app: debug ok, release crashes on: February 19, 2012, 11:31:32 pm
It would be most helpful if you could provide the call stack for the crash.
11  Crystal Space Development / Support / Re: Correctly deploying a CS app with DLLs on: February 19, 2012, 11:28:49 pm
Well, there's a middle ground between having all plugins as (separate) DLLs and static linking everything into one executable: you can have the plugins your app needs built into a single DLL.

If you want to see how this looks like, open the “wksstatic” solution and build walktest_static, but in one of the  “with DLLs” mode. If you check the dependencies of walktest_static.exe with Dependency Walker (or some similar tool), you'll see it depends on the standard crystalspace* DLLs and one “plugins” DLL (into which basically all the plugins were built).
12  Crystal Space Development / Support / Re: Embed PNG on: January 04, 2012, 08:45:39 am
There is a class csMemFile in CS, you can use that to create a file object which can be passed to other CS APIs.
The following constructor can be used to create a “CS file” that wraps your data: http://crystalspace3d.org/docs/online/api/classcsMemFile.html#a95e9a11142f9988d635ff4d722e98b52
13  Crystal Space Development / Support / Re: Missing Dependencies on: December 05, 2011, 07:26:07 pm
c:/CrystalSpaceLibs-x64/mingw64-gcc-4.5/lib/libBulletSoftBody.a: could not read symbols: Archive has no index; run ranlib to add one

That actually points to an issue (incomplete build or so...) with the winlibs package itself (i.e. it's broken as it is currently available for download).

On the bright side, I'll probably roll a new version soon-ish and will pay attention to your issues Wink
14  Crystal Space Development / Support / Re: Missing Dependencies on: December 03, 2011, 05:16:53 pm
That lib should be in CrystalSpaceLibs-x64/dlls/mingw64. That this lib was not copied is a bug in the installer.
15  Crystal Space Development / Support / Re: Missing Dependencies on: December 03, 2011, 03:52:37 pm
Is that the best I can get? I thought Bullet at least was included in the Windows libraries?

Yeah, bullet is included. Checking the output for the bullet tests in config.log should shed some light on it.

Edit: I compiled with the jam command, but none of the resulting programs will run. Some complain of a missing dll, others just do nothing.

Which DLL is missing?
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