Show Posts
|
|
Pages: [1]
|
|
2
|
Crystal Space Development / General Crystal Space Discussion / INSTALLING PLANESHIFT 3DS MAX EXPORTER
|
on: October 25, 2010, 10:38:22 pm
|
|
Hello,
I tried to install the PlaneShift 3DS Max exporter. I followed the instructions given in "CS/scripts/max/exporterguide/index.html". 1/When I Launch 3dsmax, then go to Customize->Customize User Interface, then select the "Menus" tab and click on "Load...". I cannot select the PSMaxMenus5.mnu file because not present.
or
2/When I copied the *.mcr files to a \temp directory, then click on "Evaluate All", I get the following error messages :
-- Error occurred in anonymous codeblock; filename: C:\Program Files\Autodesk\3ds Max 2010\temp\exportCS.mcr; position: 95229; line: 2844 -- Compile error: Can't find include file: sanityCheck.ms -- In line: include "sanityCheck.ms" -- Error occurred in anonymous codeblock; filename: C:\Program Files\Autodesk\3ds Max 2010\temp\exportCS.mcr; position: 95229; line: 2844 -- Compile error: Can't find include file: sanityCheck.ms -- In line: include "sanityCheck.ms"
I have 3DS MAX 2010.
Could you help please ?
Many thanks !
|
|
|
|
|
5
|
Crystal Space Development / General Crystal Space Discussion / Re: Trouble while Compiling CrystalSpace with Visual Studio 9.0
|
on: October 21, 2010, 07:25:31 am
|
|
Many thanks for your reply.
I dowloaded the latest CS version, I mean 1.4.0. I have cs-win32libs-1.9_006.
I suceeded in compiling CS but there are still errors such as :
2>d:\programmation sous windows\crystalspace\crystalspace-src-1.4.0\plugins\gui\cegui\ceguirenderer.h(307) : error C2555: 'csCEGUIRenderer::createTexture': overriding virtual function return type differs and is not covariant from 'CEGUI::Renderer::createTexture' 2> c:\crystalspacelibs\common\include\ceguirenderer.h(169) : see declaration of 'CEGUI::Renderer::createTexture' 2>d:\programmation sous windows\crystalspace\crystalspace-src-1.4.0\plugins\gui\cegui\ceguirenderer.h(307) : error C2555: 'csCEGUIRenderer::createTexture': overriding virtual function return type differs and is not covariant from 'CEGUI::Renderer::createTexture' 2> c:\crystalspacelibs\common\include\ceguirenderer.h(145) : see declaration of 'CEGUI::Renderer::createTexture' 2>d:\programmation sous windows\crystalspace\crystalspace-src-1.4.0\plugins\gui\cegui\ceguitexture.cpp(30) : error C2664: 'CEGUI::Texture::Texture(const CEGUI::Texture &)' : cannot convert parameter 1 from 'CEGUI::Renderer *' to 'const CEGUI::Texture &'
Does it confirm mismatching between versions ?
|
|
|
|
|
6
|
Crystal Space Development / General Crystal Space Discussion / Trouble while Compiling CrystalSpace with Visual Studio 9.0
|
on: October 20, 2010, 09:13:16 pm
|
|
Hello Folks !
I downloaded CrystalSpace. I ran cs-win32libs-1.9_006.exe. I chose to put the Win32 libraries within c:\CrystalSpaceLibs. I loaded wkstypical.sln within Visual Studio 9.0. I didn't forget to specify the Library files (Options) : c:\CrystalSpaceLibs\common\lib.
I built the solution.
Visual Studio tells me zlib.lib is missing ...
I do not understand why because this library is located within c:\CristalSpaceLibs\common\lib.
Could you help please ?
Many thanks !
|
|
|
|
|
|