https://crystal.svn.sourceforge.net/svnroot/crystal/CS/branches/release/V1.4
https://cel.svn.sourceforge.net/svnroot/cel/cel/branches/release/V1.4
I've build them again: ./configuration than jam in MSYS. Unfortunately it appears that it didn't help. I still have same problem with building my simple1 project in NetBeans:
Code:
"/bin/make" -f nbproject/Makefile-Debug.mk QMAKE= SUBPROJECTS= .build-conf
make[1]: Entering directory `/d/[DropBox]/My Dropbox/[PROJEKTY]/[Pisanie gier]/[PrawieGry] CrystalSpace3D'
"/bin/make" -f nbproject/Makefile-Debug.mk dist/Debug/MinGW-Windows/_prawiegry__crystalspace3d.exe
make[2]: Entering directory `/d/[DropBox]/My Dropbox/[PROJEKTY]/[Pisanie gier]/[PrawieGry] CrystalSpace3D'
mkdir -p dist/Debug/MinGW-Windows
g++.exe -o dist/Debug/MinGW-Windows/_prawiegry__crystalspace3d build/Debug/MinGW-Windows/simple1.o -L../../../../../CS/out/msysx86/optimize/libs -lcrystalspace-1.4
Info: resolving vtable for std::exception by linking to __imp___ZTVSt9exception (auto-import)
Info: resolving vtable for std::bad_alloc by linking to __imp___ZTVSt9bad_alloc (auto-import)
Info: resolving vtable for __cxxabiv1::__vmi_class_type_info by linking to __imp___ZTVN10__cxxabiv121__vmi_class_type_infoE (auto-import)
Info: resolving vtable for __cxxabiv1::__class_type_info by linking to __imp___ZTVN10__cxxabiv117__class_type_infoE (auto-import)
Info: resolving vtable for __cxxabiv1::__si_class_type_info by linking to __imp___ZTVN10__cxxabiv120__si_class_type_infoE (auto-import)
c:/mingw/bin/../lib/gcc/mingw32/4.5.0/../../../../mingw32/bin/ld.exe: warning: auto-importing has been activated without --enable-auto-import specified on the command line.
This should work unless it involves constant data structures referencing symbols from auto-imported DLLs.
../../../../../CS/out/msysx86/optimize/libs/libcrystalspace-1.4.a(win32.o): In function `Win32Assistant':
d:/CS/libs/csutil/win32/win32.cpp:471: undefined reference to `_imp__GetStockObject@4'
d:/CS/libs/csutil/win32/win32.cpp:471Info: resolving std::basic_string<char, std::char_traits<char>, std::allocator<char> >::_Rep::_S_empty_rep_storage by linking to __imp___ZNSs4_Rep20_S_empty_rep_storageE (auto-import)
: undefined reference to `_imp__GetStockObject@4'
collect2: ld returned 1 exit status
make[2]: *** [dist/Debug/MinGW-Windows/_prawiegry__crystalspace3d.exe] Error 1
make[1]: *** [.build-conf] Error 2
make: *** [.build-impl] Error 2
make[2]: Leaving directory `/d/[DropBox]/My Dropbox/[PROJEKTY]/[Pisanie gier]/[PrawieGry] CrystalSpace3D'
make[1]: Leaving directory `/d/[DropBox]/My Dropbox/[PROJEKTY]/[Pisanie gier]/[PrawieGry] CrystalSpace3D'
BUILD FAILED (exit value 2, total time: 4s)
make[1]: Entering directory `/d/[DropBox]/My Dropbox/[PROJEKTY]/[Pisanie gier]/[PrawieGry] CrystalSpace3D'
"/bin/make" -f nbproject/Makefile-Debug.mk dist/Debug/MinGW-Windows/_prawiegry__crystalspace3d.exe
make[2]: Entering directory `/d/[DropBox]/My Dropbox/[PROJEKTY]/[Pisanie gier]/[PrawieGry] CrystalSpace3D'
mkdir -p dist/Debug/MinGW-Windows
g++.exe -o dist/Debug/MinGW-Windows/_prawiegry__crystalspace3d build/Debug/MinGW-Windows/simple1.o -L../../../../../CS/out/msysx86/optimize/libs -lcrystalspace-1.4
Info: resolving vtable for std::exception by linking to __imp___ZTVSt9exception (auto-import)
Info: resolving vtable for std::bad_alloc by linking to __imp___ZTVSt9bad_alloc (auto-import)
Info: resolving vtable for __cxxabiv1::__vmi_class_type_info by linking to __imp___ZTVN10__cxxabiv121__vmi_class_type_infoE (auto-import)
Info: resolving vtable for __cxxabiv1::__class_type_info by linking to __imp___ZTVN10__cxxabiv117__class_type_infoE (auto-import)
Info: resolving vtable for __cxxabiv1::__si_class_type_info by linking to __imp___ZTVN10__cxxabiv120__si_class_type_infoE (auto-import)
c:/mingw/bin/../lib/gcc/mingw32/4.5.0/../../../../mingw32/bin/ld.exe: warning: auto-importing has been activated without --enable-auto-import specified on the command line.
This should work unless it involves constant data structures referencing symbols from auto-imported DLLs.
../../../../../CS/out/msysx86/optimize/libs/libcrystalspace-1.4.a(win32.o): In function `Win32Assistant':
d:/CS/libs/csutil/win32/win32.cpp:471: undefined reference to `_imp__GetStockObject@4'
d:/CS/libs/csutil/win32/win32.cpp:471Info: resolving std::basic_string<char, std::char_traits<char>, std::allocator<char> >::_Rep::_S_empty_rep_storage by linking to __imp___ZNSs4_Rep20_S_empty_rep_storageE (auto-import)
: undefined reference to `_imp__GetStockObject@4'
collect2: ld returned 1 exit status
make[2]: *** [dist/Debug/MinGW-Windows/_prawiegry__crystalspace3d.exe] Error 1
make[1]: *** [.build-conf] Error 2
make: *** [.build-impl] Error 2
make[2]: Leaving directory `/d/[DropBox]/My Dropbox/[PROJEKTY]/[Pisanie gier]/[PrawieGry] CrystalSpace3D'
make[1]: Leaving directory `/d/[DropBox]/My Dropbox/[PROJEKTY]/[Pisanie gier]/[PrawieGry] CrystalSpace3D'
BUILD FAILED (exit value 2, total time: 4s)
I have no idea what I might be doing wrong.
EDIT:
I found solution!
Today while I was googling for answer I've found this forum:Code:
http://www.winapi.org/forum/viewtopic.php?p=4121
Someone had similar problem with WinAPI. I just had to add: "-mwindows" in additional C++ Compiler options.





