I will be doing a dissertation project about automatic maze-like level generation for my degree.
I only need the generator for the project, and not the actual game itself, but where's the fun in that?
So I was thinking about what should I use to build the exact game. I am thinking about (pseudo?)3d third person RPG style. Nothing fancy, as I have little graphics experience.
As the title suggests, at this point I am looking into Crystal Space and Ogre, I know very little about each as of yet, but so far Ogre looks like much more work for obvious reasons.
But then again, I know very little of engines in general and would it make sense to stick with CS, knowing that I will be generating levels by external scripts?