Crystal Space
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Latest Member: Andreihamann
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1  Crystal Space Development / General Crystal Space Discussion / Re: Simple Direct3d renderer plugin for CrystalSpace on: March 05, 2011, 08:28:01 pm
I checked the CS source code.
could you please tell me the difference between the following projects:

grpOpenglRenderer
grpRenderAll
grpRenderers

what interface must I implement to make a directx Renderer plugin ?

thanks
2  Crystal Space Development / General Crystal Space Discussion / Re: Simple Direct3d renderer plugin for CrystalSpace on: March 05, 2011, 06:23:58 pm
please tell me is it possible we write a Simple Direct3d renderer plugin for CrystalSpace ?

It's possible.


please show me some guide line.
how can I add a renderer plug in to CS ?
please explain it.
thanks
3  Crystal Space Development / General Crystal Space Discussion / Re: Simple Direct3d renderer plugin for CrystalSpace on: March 05, 2011, 02:36:08 pm
No answer ?!!!!!!! Sad
4  Crystal Space Development / General Crystal Space Discussion / Simple Direct3d renderer plugin for CrystalSpace on: March 02, 2011, 04:15:26 pm
Hi coders .

please tell me is it possible we write a Simple Direct3d renderer plugin for CrystalSpace ?

we (me & my wife) want to do this to apply in an American university, do you think it is useful to make a good resume and applying ?

please give me some advice.

if it is possible to write a renderer, explain the crystal space architecture and how we can write the plugin.
 surely, we will public the source code after applying Wink

PS: we studied game programming for 2 years, we have more than 10 years experience in programming. 
some of our books is :
  • 3D game engine design
  • Real time rendering 3rd
  • Game engine architecture
  • ShaderX 6
  • Game programming gems 6
  • Advanced 3d game programming with directX 10
  • Physically based rendering
  • Ray tracing from ground up
  • HLSL complete reference
  • ...

thanks
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