Crystal Space
Welcome, Guest. Please login or register.
July 28, 2014, 11:50:53 am

Login with username, password and session length
Search:     Advanced search
9005 Posts in 2043 Topics by 8246 Members
Latest Member: Leahstoker
* Home Help Search Login Register
  Show Posts
Pages: [1]
1  Crystal Space Development / General Crystal Space Discussion / rendering simultaneously from multiple threads on: April 19, 2011, 07:50:22 am
Dear CS community, do you know if CS supports multiple opengl contexts and rendering simultaneously from multiple threads?
The idea would be using multi-threading support to span multiple OpenGL contexts, used as a visualizer for a robotics simulator.
Thank you very much in advanced!
Pages: [1]
Powered by MySQL Powered by PHP Powered by SMF 1.1.2 | SMF © 2006-2007, Simple Machines LLC Valid XHTML 1.0! Valid CSS!
Page created in 2.111 seconds with 17 queries.