@kickvb thanks now it works but this is not really that what I'm searching for cause the lines etc are only in the view and they can't be drawn behind an other mesh.But I've found this
http://www.crystalspace3d.org/docs/online/1.4/manual/MeshObject-Spr2D.html#0 and it seems to be that what Im searching for but the documentation show's only how to implemented it in a map file and not with Cs and C++.Could you explain me how to do it ?