I've had ideas for a TIE Fighter(Wing Commander I & II) like computer game floating around in my head ever since I first played those games, my question is would CS be appropriate for a space based fighter simulator?
My thought is yes, but I'd have to do something funky with my wall textures and room sizes... ?
I've looked into Vega Strike. That game looks wonderful, and I could probably put all my ideas into that, but I've been playing around with this idea for so long, I want to use it commercially. I really want to make a living building computer games.
So, any advice anyone can give me on simulating outer space with Crystal Space, would also be much appreciated!!!