Crystal Space
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1  Crystal Space Development / Game Content Creation / Attaching a model(gun) to a cal3d model(badguy) for FPS on: March 23, 2006, 02:40:23 pm
Does anyone know if there is a way to attach a gun to the hand of a badguy(cal3d model) other than rigging as part of the cal3d model? ideally i would like the attachment to release when the enemy is killed.

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