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1  Crystal Space Development / Support / volumetric light & haze on: January 21, 2009, 12:40:58 pm
hello,
i want to have the volumetric light effect ? how can i do that ?
i use blender and the exporter for crystal, can i do that directly in blender with blender2crystal or must i modify the world file directly ?

thank you
2  Crystal Space Development / General Crystal Space Discussion / Re: compiling in fedora 9 trunk version on: October 29, 2008, 12:28:05 am
ok i have this now
Code:
./walktest
NOTIFY: World saving enabled.
DLERROR (/home/gael/CS_latest/xwin.so): /home/gael/CS_latest/xwin.so: undefined symbol: libgtk_x11_2_0_is_present
SCF_WARNING: factory returned a null instance for crystalspace.window.x
if error messages are not self explanatory, recompile CS with CS_DEBUG
Error loading Graphics2D plugin.
DLERROR (/home/gael/CS_latest/xwin.so): /home/gael/CS_latest/xwin.so: undefined symbol: libgtk_x11_2_0_is_present
SCF_WARNING: factory returned a null instance for crystalspace.window.x
if error messages are not self explanatory, recompile CS with CS_DEBUG

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.window.x'

crystalspace.canvas.glx2d:
  Could not create an instance of crystalspace.window.x!

crystalspace.pluginmgr.loadplugin:
  failed to initialize plugin 'crystalspace.graphics2d.glx'
crystalspace.graphics3d.opengl:  Error loading Graphics2D plugin.

crystalspace.pluginmgr.loadplugin:
  failed to initialize plugin 'crystalspace.graphics3d.opengl'
DLERROR (/home/gael/CS_latest/xwin.so): /home/gael/CS_latest/xwin.so: undefined symbol: libgtk_x11_2_0_is_present
SCF_WARNING: factory returned a null instance for crystalspace.window.x
        if error messages are not self explanatory, recompile CS with CS_DEBUG
  could not load plugin 'crystalspace.window.x'

crystalspace.canvas.glx2d:
  Could not create an instance of crystalspace.window.x!

crystalspace.pluginmgr.loadplugin:
  failed to initialize plugin 'crystalspace.graphics2d.glx'
crystalspace.graphics3d.opengl:  Error loading Graphics2D plugin.

crystalspace.pluginmgr.loadplugin:
  failed to initialize plugin 'crystalspace.graphics3d.opengl'
  failed to initialize plugin 'crystalspace.console.output.standard'
DLERROR (/home/gael/CS_latest/xwin.so): /home/gael/CS_latest/xwin.so: undefined symbol: libgtk_x11_2_0_is_present
SCF_WARNING: factory returned a null instance for crystalspace.window.x
        if error messages are not self explanatory, recompile CS with CS_DEBUG

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.window.x'

crystalspace.canvas.glx2d:
  Could not create an instance of crystalspace.window.x!

crystalspace.pluginmgr.loadplugin:
  failed to initialize plugin 'crystalspace.graphics2d.glx'
crystalspace.graphics3d.opengl:  Error loading Graphics2D plugin.

crystalspace.pluginmgr.loadplugin:
  failed to initialize plugin 'crystalspace.graphics3d.opengl'

crystalspace.engine.warning:
  No 3D driver!
DLERROR (/home/gael/CS_latest/xwin.so): /home/gael/CS_latest/xwin.so: undefined symbol: libgtk_x11_2_0_is_present
SCF_WARNING: factory returned a null instance for crystalspace.window.x
        if error messages are not self explanatory, recompile CS with CS_DEBUG

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.window.x'

crystalspace.canvas.glx2d:
  Could not create an instance of crystalspace.window.x!

crystalspace.pluginmgr.loadplugin:
  failed to initialize plugin 'crystalspace.graphics2d.glx'
crystalspace.graphics3d.opengl:  Error loading Graphics2D plugin.

crystalspace.pluginmgr.loadplugin:
  failed to initialize plugin 'crystalspace.graphics3d.opengl'
crystalspace.level.threadedloader:  Failed to find iGraphics3D!

crystalspace.pluginmgr.loadplugin:
  failed to initialize plugin 'crystalspace.level.threadedloader'
crystalspace.plugin.query:  Couldn't load plugin with class 'crystalspace.level.threadedloader'!

crystalspace.pluginmgr.loadplugin:
  failed to initialize plugin 'crystalspace.level.loader'
DLERROR (/home/gael/CS_latest/xwin.so): /home/gael/CS_latest/xwin.so: undefined symbol: libgtk_x11_2_0_is_present
SCF_WARNING: factory returned a null instance for crystalspace.window.x
        if error messages are not self explanatory, recompile CS with CS_DEBUG
  could not load plugin 'crystalspace.window.x'

crystalspace.canvas.glx2d:
  Could not create an instance of crystalspace.window.x!

crystalspace.pluginmgr.loadplugin:
  failed to initialize plugin 'crystalspace.graphics2d.glx'
crystalspace.graphics3d.opengl:  Error loading Graphics2D plugin.

crystalspace.pluginmgr.loadplugin:
  failed to initialize plugin 'crystalspace.graphics3d.opengl'
crystalspace.level.threadedloader:  Failed to find iGraphics3D!

crystalspace.pluginmgr.loadplugin:
  failed to initialize plugin 'crystalspace.level.threadedloader'
  could not load plugin 'crystalspace.sndsys.element.ogg'
  could not load plugin 'crystalspace.dynamics.bullet'
crystalspace.system:  No iGraphics3D plugin!
crystalspace.system:  Error initializing system!
Cleaning up...
Erreur de segmentation
3  Crystal Space Development / General Crystal Space Discussion / compiling in fedora 9 trunk version on: October 28, 2008, 09:12:21 pm
hello
i compiled the thrunk version making ./configure and ./jam
but when i launch the walktest i have this result
Code:
./walktest
./walktest: error while loading shared libraries: libcrystalspace-1.9.so: cannot open shared object file: No such file or directory
this is the end of my ./configure
Code:
checking whether to use extensive memory debugger... no
checking whether to use memory tracker... no
checking whether to use reference tracker... no
checking whether to use leak guard... no
checking whether to build shared libraries... yes
checking whether to emulate makefiles... yes
configure: creating ./config.status
config.status: creating Jamfile
config.status: executing include/csconfig.h commands
config.status: include/csconfig.h is unchanged
config.status: executing Jamconfig commands
config.status: Jamconfig is unchanged
config.status: executing Makefile commands
config.status: WARNING: failed to create makefile emulation layer
AND
Code:
find / -name "libcrystalspace-1.9.so"
/home/user/CS_latest/out/linux/optimize/libs/libcrystalspace-1.9.so
/home/user/CS_latest/libcrystalspace-1.9.so
thanks
4  Associate Projects / CrystalBlend Discussion / Re: alpha on: October 28, 2008, 08:38:58 pm
in world setting i have shadowed and in sector setting of my object i have shadowed too
5  Associate Projects / CrystalBlend Discussion / Re: alpha on: October 28, 2008, 08:13:34 pm
ok so what is the solution to fix it ? because i test all the renderloop mode and the result is the same
so must i change for the trunk version ?
thks
6  Associate Projects / CrystalBlend Discussion / Re: alpha on: October 28, 2008, 08:02:57 pm
ok
http://noog.fr/preview/crystal/alpha.zip
7  Associate Projects / CrystalBlend Discussion / Re: alpha on: October 28, 2008, 07:58:23 pm
ok this is the link
http://noog.fr/preview/crystal/test_alpha.blend
8  Associate Projects / CrystalBlend Discussion / Re: alpha on: October 28, 2008, 06:36:11 pm
here is all my parameters for the alpha map
9  Associate Projects / CrystalBlend Discussion / Re: alpha on: October 28, 2008, 12:03:23 pm
it's the 1.2.1 version of CS
and i don't put any code ... i just applied a tga texture to my object
idon't know how can i add some code in blender
10  Associate Projects / CrystalBlend Discussion / alpha on: October 28, 2008, 03:00:04 am
hello i  try to make an alpha map
i made a tga file with alpha channel (32bits)
but the i don't have the expected result
here is the screenshot
thanks
11  Associate Projects / CrystalBlend Discussion / camera path animation on: October 28, 2008, 12:11:20 am
hello
how can i make a camera path animation in blender for being compatible with crystal space ?
thanks
12  Crystal Space Development / Support / Crosscompiling on fedora problme with dll on: October 27, 2008, 11:14:03 pm
hello
i want to compile my map in fedora this is my command
Code:
CXXFLAGS=-I/usr/i686-pc-mingw32/sys-root/mingw/include \
 "LDFLAGS=-L/usr/i686-pc-mingw32/sys-root/mingw/lib -s -O" \
  CXX=/usr/bin/i686-pc-mingw32-g++   \
 ./configure --host=i686-pc-mingw32 \
  --with-z=/usr/i686-pc-mingw32/sys-root/

but when i execute jam i have some errors like this one

Code:
LinkPlugin cscursor.dll
./out/linux/optimize/libs/libcrystalspace-1.2.a(ptmalloc3.o):ptmalloc3.c:(.text+0x2a2): undefined reference to `_create_mspace_with_base'
./out/linux/optimize/libs/libcrystalspace-1.2.a(ptmalloc3.o):ptmalloc3.c:(.text+0x3e7): undefined reference to `_mspace_malloc'
./out/linux/optimize/libs/libcrystalspace-1.2.a(ptmalloc3.o):ptmalloc3.c:(.text+0x413): undefined reference to `_mspace_memalign'
./out/linux/optimize/libs/libcrystalspace-1.2.a(ptmalloc3.o):ptmalloc3.c:(.text+0x569): undefined reference to `_mspace_free'
./out/linux/optimize/libs/libcrystalspace-1.2.a(ptmalloc3.o):ptmalloc3.c:(.text+0x830): undefined reference to `_mspace_mallopt'
./out/linux/optimize/libs/libcrystalspace-1.2.a(ptmalloc3.o):ptmalloc3.c:(.text+0x8b8): undefined reference to `_create_mspace_with_base'
./out/linux/optimize/libs/libcrystalspace-1.2.a(ptmalloc3.o):ptmalloc3.c:(.text+0xc67): undefined reference to `_mspace_malloc'
./out/linux/optimize/libs/libcrystalspace-1.2.a(ptmalloc3.o):ptmalloc3.c:(.text+0xed9): undefined reference to `_mspace_free'
./out/linux/optimize/libs/libcrystalspace-1.2.a(ptmalloc3.o):ptmalloc3.c:(.text+0x1013): undefined reference to `_mspace_realloc'
./out/linux/optimize/libs/libcrystalspace-1.2.a(ptmalloc3.o):ptmalloc3.c:(.text+0x1196): undefined reference to `_mspace_memalign'
./out/linux/optimize/libs/libcrystalspace-1.2.a(ptmalloc3.o):ptmalloc3.c:(.text+0x12dc): undefined reference to `_mspace_memalign'
./out/linux/optimize/libs/libcrystalspace-1.2.a(ptmalloc3.o):ptmalloc3.c:(.text+0x1512): undefined reference to `_mspace_calloc'
./out/linux/optimize/libs/libcrystalspace-1.2.a(ptmalloc3.o):ptmalloc3.c:(.text+0x1645): undefined reference to `_mspace_independent_calloc'
./out/linux/optimize/libs/libcrystalspace-1.2.a(ptmalloc3.o):ptmalloc3.c:(.text+0x1785): undefined reference to `_mspace_malloc'
./out/linux/optimize/libs/libcrystalspace-1.2.a(ptmalloc3.o):ptmalloc3.c:(.text+0x17fe): undefined reference to `_mspace_malloc'
./out/linux/optimize/libs/libcrystalspace-1.2.a(ptmalloc3.o):ptmalloc3.c:(.text+0x181c): undefined reference to `_mspace_free'
./out/linux/optimize/libs/libcrystalspace-1.2.a(ptmalloc3.o):ptmalloc3.c:(.text+0x18c8): undefined reference to `_mspace_independent_comalloc'
./out/linux/optimize/libs/libcrystalspace-1.2.a(ptmalloc3.o):ptmalloc3.c:(.text+0x18ee): undefined reference to `_mspace_free'
./out/linux/optimize/libs/libcrystalspace-1.2.a(ptmalloc3.o):ptmalloc3.c:(.text+0x19bf): undefined reference to `_mspace_trim'
./out/linux/optimize/libs/libcrystalspace-1.2.a(ptmalloc3.o):ptmalloc3.c:(.text+0x1a5f): undefined reference to `_mspace_mallopt'
./out/linux/optimize/libs/libcrystalspace-1.2.a(ptmalloc3.o):ptmalloc3.c:(.text+0x1acc): undefined reference to `_mspace_malloc_stats'
collect2: ld returned 1 exit status
i try this solution
Code:
Note: If jam reports missing symbols like _mspace_malloc, put '#define MSPACES 1' in the #ifdef-lines in libs/csutil/dlmalloc.c.
but i am not sure of the setting up correctly
gedit libs/csutil/dlmalloc.c
line 526
Code:
/* The maximum possible size_t value has all bits set */
#define MAX_SIZE_T           (~(size_t)0)

#ifndef ONLY_MSPACES
#define ONLY_MSPACES 0
#endif  /* ONLY_MSPACES */
#ifndef MSPACES
#if ONLY_MSPACES
#define MSPACES 1
#else   /* ONLY_MSPACES */
#define MSPACES 0
#endif  /* ONLY_MSPACES */
#endif  /* MSPACES */
#ifndef MALLOC_ALIGNMENT
#define MALLOC_ALIGNMENT ((size_t)8U)
#endif  /* MALLOC_ALIGNMENT */



13  Crystal Space Development / Support / Re: strange color on: October 05, 2008, 09:50:28 am
What renderloop are you using? If you are using Diffuse (anything different than Standard) then you need to make sure you add a normal map for your textures. I have found this has happened to me in the past.

**Edit: nm, i just read you are using shadowmap. Do you have normal and height map textures?


ok i don't think i have normal and height map textures so how can i add them ?
14  Crystal Space Development / Support / strange color on: October 04, 2008, 03:07:56 pm
hello
i use crystal space and blender, when i export and launch my scene i have strange colors (red, blue, ...) in my environment , but i only have one white light
here is the screenshot
i choose renderloop shadowmap

thks
15  Crystal Space Development / Support / Re: problem with walktest and gl3d on: September 09, 2008, 12:47:45 pm
Quote from:  link=topic=1700.msg7590#msg7590 date=1219917003
it's ok but i have this error now

Code:
  could not load plugin 'crystalspace.graphics3d.shader.glcg'

Basically the same sort of problem, install Cg toolkit v2.0 (not 2.1beta), reconfigure and rebuild CS.

ok i downloaded this file
http://developer.download.nvidia.com/cg/Cg_2.0/2.0.0015/Cg-2.0.0015-0.x86_64.rpm

 and installed by yum Cg (yum install Cg) but this is the result of ./configure

Code:
checking if pkg-config recognizes Cg... no
checking for Cg-config... no
checking if pkg-config recognizes cg... no
checking for cg-config... no
checking if pkg-config recognizes CG... no
checking for CG-config... no
checking for libCg... no

and the result of this command

Code:
whereis libCg.so
libCg: /usr/lib64/libCg.so
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