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Associate Projects / CEL Discussion / Re: Problems with PyCelStartDemo
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on: October 07, 2007, 12:16:57 am
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I have found the problem.
You have to install Python 2.4.x first. Then you must set PYTHONPATH to "[celstartdir-fullpath]\pycelstartdemo.celzip"
I think this should be added to the CelStart page. Can I do this myself ?
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Associate Projects / CEL Discussion / Problems with PyCelStartDemo
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on: October 06, 2007, 11:46:12 pm
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Hi,
When I start the PyCelStartDemo in CelStart-V7-win32 I get the error message: Failed to load module "smallgame" ImportExport: No module named smallgame
Does anybody know what the wrong with the demo ?
Thanks in advance.
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Associate Projects / CEL Discussion / Re: Error: appinit is not callable
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on: September 02, 2007, 08:35:48 pm
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I only had time to have a quick look at your code. It looks well structured and clean. I hadn't time to actually run it.
Maybe you should email Jorrit directly if you can add this to the CelStart wiki. His email address is somewhere at the contact page.
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Associate Projects / CEL Discussion / Re: Error: appinit is not callable
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on: August 27, 2007, 07:53:51 pm
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I haven't done something with CelStart anymore, because I don't know how I should go further. I'm still interested however.
I'm going to give your code a shot.
I think a lot of people are going to like it if you can add a simple CelStart/Python example at the CelStart webpage.
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Associate Projects / CEL Discussion / Re: Error: appinit is not callable
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on: August 13, 2007, 09:38:33 pm
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I've got this fixed.
I've downloaded the odetest example from the Crystal Space website, but it says: - No factory for pccommandinput registered
Where should I look to get this fixed ? Are these examples still compatible with the latest CelStart ?
It would be nice if there are some Python examples at the CelStart page.
Thanks in advance.
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Associate Projects / CEL Discussion / Error: appinit is not callable
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on: August 06, 2007, 01:43:20 am
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Hi,
I'm using CelStart V7 for Windows.
When I start my CelStart program I get the following error in the console: Error: appinit is not callable
This dialog box appears: crystalspace.application.celstart: Can't create behaviour 'appinit' for entity 'bootstrap'.
It looks like it finds appinit.py, but it can't start my init method. Does anybody know what's wrong ?
This is my celstart.cfg file: ;CelStart.ClearScreen = true Reporter.Silent = true CelStart.MinimumVersion = 4 ;CelStart.MapFile.a = SnowboardGame.xml CelStart.Name = SnowboardGame CelStart.Description = Snowboard Game CelStart.Icon = SnowboardGame.jpg
Video.ScreenWidth = 800 Video.ScreenHeight = 600
System.Plugins.iGraphics3D = crystalspace.graphics3d.opengl System.Plugins.iEngine = crystalspace.engine.3d System.Plugins.iFontServer = crystalspace.font.server.multiplexer System.Plugins.iFontServer.1 = crystalspace.font.server.default System.Plugins.iFontServer.2 = crystalspace.font.server.freetype2 System.Plugins.iImageIO = crystalspace.graphic.image.io.multiplexer System.Plugins.iLoader = crystalspace.level.loader System.Plugins.iReporter = crystalspace.utilities.reporter System.Plugins.iStandardReporterListener = crystalspace.utilities.stdrep System.Plugins.iCollideSystem = crystalspace.collisiondetection.opcode System.Plugins.iSndSysLoader = crystalspace.sndsys.element.loader System.Plugins.iSndSysRenderer = crystalspace.sndsys.renderer.software
System.Plugins.iCelPlLayer = cel.physicallayer System.Plugins.iCelPersistence = cel.persistence.classic System.Plugins.iCelConsole = cel.celconsole
CelStart.BehaviourLayer.blpython = cel.behaviourlayer.python CelStart.Entity.bootstrap = bootstrap CelStart.EntityBehaviour.bootstrap = appinit CelStart.EntityBehaviourLayer.bootstrap = blpython
This is my appinit.py file: from pycel import *
def __init__(self,celEntity): zoneMgr = celZoneManager(celEntity) Vfs.ChDirAuto("/tmp/celstart/") zoneMgr.Load("/tmp/celstart","level.xml")
Thanks in advace,
Jeroen
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