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1  Associate Projects / CrystalBlend Discussion / Re: Celstart problem on: September 16, 2007, 10:27:35 pm
Thx , i ve not time to try this (i leave Paris for  London a couple of weeks, i m from Paris !), i ll give you newz a soon as i come back !!

Regards !!

M.
2  Associate Projects / CrystalBlend Discussion / Re: Celstart problem on: September 15, 2007, 10:31:44 am
I ve received this Email from Genjix (thank you man), ok it doesn t work for me but could help other people with the same issue a community is made for this no ?? Smiley

Try this,

http://www.crystalspace3d.org/downloads/celstart/celstart-v7-win32.zip

download and extract to some directory. No other installation required.

Set CRYSTAL and CEL to that directory. Set PYTHONPATH again. Now try (but you
have to have celexport checked in blender).

You will need:

1. A plane (the floor), some lights, and a cube somewhere.

2. On the Cube set the property player: true, and the behaviour: actor which
are found in the second tab.

3. On exporting tab, click celexport, and then Run.
3  Associate Projects / CrystalBlend Discussion / Re: Celstart problem on: September 14, 2007, 10:21:01 pm
i ve tried all the blend file examples the last one was the "lookat.blend" here is what i ve got  in my console may you will find something in it , it s chinese for me:
Start '.\test.zip'!
PYTHONPATH: E:\python25\Lib;F:\blender\pycelstart7.8\cs;F:\blender\pycelstart7.8
\cel\;.\test.zip
DEBUG: Sound System Software Renderer Initializing...
'import site' failed; use -v for traceback
Traceback (most recent call last):
  File "<string>", line 1, in ?
  File "F:\blender\pycelstart7.8\cs\cspace.py", line 138, in ?
    class iBase(_object):
  File "F:\blender\pycelstart7.8\cs\cspace.py", line 151, in iBase
    RefCount = property(_cspace.iBase_RefCount_get, None, None,
AttributeError: 'module' object has no attribute 'iBase_RefCount_get'
Error running text 'import cspace'

crystalspace.pluginmgr.loadplugin:
  failed to initialize plugin 'cel.behaviourlayer.python '

4  Associate Projects / CrystalBlend Discussion / Re: Celstart problem on: September 14, 2007, 07:33:52 pm
Thank you again , Jorry is now doctoring me, i don t want to use xml because i d like to use python script from inside blender, i ve havent compiled anything coz it s to complex for me Sad i m just a 3d artist.i ll try this and i get back to you

Greetings and Regards

M.
5  Associate Projects / CrystalBlend Discussion / Re: Celstart problem on: September 13, 2007, 11:38:28 pm
Thank you for your help , it seems that cel is looking for a python file "blpython.py" which is not in any of my harddrives ,but i m not really sure ! can you show me  your python variables environment config , so i can have an idea.

Greetings
6  Associate Projects / CrystalBlend Discussion / Re: Celstart problem on: September 13, 2007, 10:26:12 pm
Greetings !i ve found this but it doesn t help:


Crystalspace.application.celstart: Can't load behaviour layer 'blpython' with id 'cel.behaviourlayer.python'!

If all else is working (ie, pysimp, python tutorials, cel smallgame), then probably you need to set the PYTHONPATH environment variable to point to your CRYSTAL and CEL python plugin locations, and possibly also to the zip file with the world (ie, $CRYSTAL:$CEL:/path/to/worlfile.zip, on windows: right click my computer, properties Advanced tab, Environment variables button).


Does Jorrit can help me ?!! I think i m not a bad 3d artist and can help to bring CS under Light Spot.

Personal ART Gallery:

http://picasaweb.google.fr/quickmad/Madstuf?authkey=2Hir4XQggPE
7  Associate Projects / CrystalBlend Discussion / Celstart problem on: September 13, 2007, 12:11:34 am
Hi everybody , i wanted to know why i have this message each time I'm checking celexport from Blender :"crystalspace.application.celstart:Can t load behaviour layer "blpython" with id 'cel.behaviourlayer.python' !.I can t find this python script ! am i doing something wrong, any clue to help me ?

Thank you for you help

Kindest regards.
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