Hi, I'm looking for a game engine for my project. I want to create a 3d driving shooter. Car's with guns mounted on them. I also want to have a lot of cars in this game (16 - 32 would be good). Most driving games like flatout don't allow enough players and I find that annoying. Also, Does this engine allow you to mount objects to each other in a child/parent way. Example. I mount a gun to the car and the car moves, and the gun automaticaly follows the car as its a child object of the car. If so, can the gun(child object) be then controlled by code in a local co-ordinate system or do all object use a world co-ordinate system only?. I ask this because I was using Torque Game Engine and found this to be a big problem with their engine and also there was a lot of lag in their network code so even 2 cars was to much for the engines network code to handle. Another question. Sorry. Has anyone used this engine for a driving game and if so, can I have a link to see how it performs. Many thanks in advance.