1) Hi, i want too ask you, i am always interesting that can Crystal Space rendering large terrains, or another way - can Crystal space that what we see in games like Gothic (1-3), Oblivion, Two worlds.
2)What is maximum comfortable pollycount can Crystal space rendering ( to understand my question i compare to you Unreal engine 3, creators of what boast it because it can comfortabely render 3 million polygon on the screen).
P.S. Sorry if my questions shows you stupid, and sorry for my bed english=)





