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1  Crystal Space Development / Support / Re: How can I export the run tests As image files ? on: September 08, 2005, 11:02:56 pm
aw thankyou ! I am now getting from
defaults read CrystalSpace.Global

2005-09-08 18:00:02.407 defaults[283]
Domain CrystalSpace.Global does not exist
2  Crystal Space Development / Support / How can I export the run tests As image files ? on: September 08, 2005, 08:58:31 pm
I know somewhere in opengl is a string command to save out targa files or other formats as numbered images for turning in to vids, how can I do that from CS Huh
3  Crystal Space Development / Support / Can I move my build to another computer :? on: September 08, 2005, 08:29:39 pm
I installed this onto an ibook 14 inch( the one right before the new ones with pixel shaders. And I want to test it on a pixelshader enabled computer card.... Do I have to rebuild the entire thing Huh Or can I move a binary ? If so I can share a bianary for everyone on osx
4  Crystal Space Development / Support / Re: Errors while building for osx on: September 08, 2005, 08:27:26 pm
Sweeet! It works,,, But it killz my computer ! It totaly freezes it! Waaaaaaa.... starting new topic now
5  Crystal Space Development / Support / Re: Errors while building for osx on: September 08, 2005, 05:12:17 pm
After selecting gcc 3.x, you will want to 'make distclean' in the CS directory before re-configuring and re-building with 'make all'. The 'distclean' will ensure that objects files created by gcc 4.0.x are definitely removed. Re-configuring will ensure that it finds any new packages which you have installed.

The traceback you show is positively the crash which results from using gcc 4.0.x. Using an earlier or later compiler should resolve this.

The freetype2 warning should be resolved when you install the freetype2 package (and re-configure CS).

The warning about 24 or 32 bits is bogus on MacOS/X. The MacOS/X OpenGL canvas neglects to initialize the informational structure which results in that warning. (This needs to be fixed at some point, but should not cause any fatal problems.)


aw drat so I gotta wait and build again Sad Oh well.. But before I start it with sudo gcc_select 3.3 should I Just upgrade my gcc instead  ? I am going to be starting a bunch of Obj-C stuff and want to use what is proper instead of broken stuff
6  Crystal Space Development / Support / Re: Errors while building for osx on: September 08, 2005, 04:08:38 pm
also in terminal I get

WARNING: could not load plugin 'crystalspace.font.server.freetype2'
  WARNING! Crystal Space performs better in 24 or 32 bit display mode!
Bus error
raven:~/Desktop/CS zim$ ./walktest.app/Contents/MacOS/walktest --relight flarge
Crystal Space for MacOS/X 0.99 r0 [MacOS/X-powerpc-GCC]
Ported to MacOS/X by Eric Sunshine <sunshine@sunshineco.com>

WARNING: could not load plugin 'crystalspace.font.server.freetype2'
  WARNING! Crystal Space performs better in 24 or 32 bit display mode!
Bus error
7  Crystal Space Development / Support / Re: Errors while building for osx on: September 08, 2005, 04:07:48 pm
Aw,, cool, that finished the make install,, now when running the app via command line I get:
I will try out the gcc 3.4 after this, whaT DO I do after that ? make -k all again ?

**********

Host Name:      raven
Date/Time:      2005-09-08 00:17:09.811 -0400
OS Version:     10.4.1 (Build 8B15)
Report Version: 3

Command: walktest
Path:    ./walktest.app/Contents/MacOS/walktest
Parent:  bash [22273]

Version:        0.99 (0)
Build Version:  Huh
Project Name:   walktest
Source Version: Huh

PID:    13128
Thread: 0

Exception:  EXC_BAD_ACCESS (0x0001)
Codes:      KERN_PROTECTION_FAILURE (0x0002) at 0x00000020

Thread 0 Crashed:
0   frustvis.csbundle    0x06955040 csFrustumVis::RegisterVisObject(iVisibilityObject*) + 544 (bundle1.s:283)
1   engine.csbundle      0x0153b574 csSector::RegisterEntireMeshToCuller(iMeshWrapper*) + 228 (bundle1.s:283)
2   engine.csbundle      0x0153b9fc csSector::SetVisibilityCullerPlugin(char const*, iDocumentNode*) + 992 (bundle1.s:283)
3   engine.csbundle      0x015396a0 csSector::GetVisibilityCuller() + 72 (bundle1.s:283)
4   engine.csbundle      0x014f14d4 csEngine::PrecacheDraw(iRegion*) + 616 (bundle1.s:283)
5   walktest             0x000275d8 WalkTest::Initialize(int, char const* const*, char const*) + 9724 (crt.c:355)
6   walktest             0x00028538 main + 92 (crt.c:355)
7   walktest             0x00002c08 _start + 348 (crt.c:272)
8   walktest             0x00002aa8 start + 60



Errrrr it will not let me paste it all. What is the site name for that coders pasteboard again ?
8  Crystal Space Development / Support / Errors while building for osx on: September 08, 2005, 03:07:26 pm
This is a long amount of stuff, but shortly I installed libjpeg and libpng via fink, is there anything else I should have installed?

I passed the first make -k all without a fuss , but then I tried make install and I get this error

a LOT of these and then in it stops at the error 1

...skipped <install>/usr/local/share/doc/crystalspace-0.99/html/api/wintools_8h.html for lack of <dir>/usr/local/share/doc/crystalspace-0.99/html/api...
...skipped <install>/usr/local/share/doc/crystalspace-0.99/html/api/wrapper_8h-source.html for lack of <dir>/usr/local/share/doc/crystalspace-0.99/html/api...
...skipped <install>/usr/local/share/doc/crystalspace-0.99/html/api/writer_8h-source.html for lack of <dir>/usr/local/share/doc/crystalspace-0.99/html/api...
...skipped <install>/usr/local/share/doc/crystalspace-0.99/html/api/writer_8h.html for lack of <dir>/usr/local/share/doc/crystalspace-0.99/html/api...
...skipped <install>/usr/local/share/doc/crystalspace-0.99/html/api/wxwin_8h-source.html for lack of <dir>/usr/local/share/doc/crystalspace-0.99/html/api...
...skipped <install>/usr/local/share/doc/crystalspace-0.99/html/api/xmltiny_8h-source.html for lack of <dir>/usr/local/share/doc/crystalspace-0.99/html/api...
...skipped <install>/usr/local/share/doc/crystalspace-0.99/html/api/xorpat_8h-source.html for lack of <dir>/usr/local/share/doc/crystalspace-0.99/html/api...
...skipped <install>/usr/local/share/doc/crystalspace-0.99/html/api/xorpat_8h.html for lack of <dir>/usr/local/share/doc/crystalspace-0.99/html/api...
...skipped <install>/usr/local/share/doc/crystalspace-0.99/html/api/zip_8h-source.html for lack of <dir>/usr/local/share/doc/crystalspace-0.99/html/api...
make: *** [install] Error 1
raven:~/Desktop/CS zim$


Then when I try and run an .app file from the command line with various trys

raven:~/Desktop/CS zim$ ./walktest.app/Contents/MacOS/walktest --relight flarge
Crystal Space for MacOS/X 0.99 r0 [MacOS/X-powerpc-GCC]
Ported to MacOS/X by Eric Sunshine <sunshine@sunshineco.com>

WARNING: could not load plugin 'crystalspace.font.server.freetype2'
  WARNING! Crystal Space performs better in 24 or 32 bit display mode!
Bus error
raven:~/Desktop/CS zim$ 
raven:~/Desktop/CS zim$ ./walktest.app/Contents/MacOS/walktest flarge
Crystal Space for MacOS/X 0.99 r0 [MacOS/X-powerpc-GCC]
Ported to MacOS/X by Eric Sunshine <sunshine@sunshineco.com>

WARNING: could not load plugin 'crystalspace.font.server.freetype2'
  WARNING! Crystal Space performs better in 24 or 32 bit display mode!

crystalspace.engine.warning:
  Couldn't load cached lighting for 72 object(s):
      walls
      walls
      teapot1
      walls
      ...
  Use -relight cmd option to refresh lighting.
Bus error
raven:~/Desktop/CS zim$ ./walktest.app/Contents/MacOS/walktest
Crystal Space for MacOS/X 0.99 r0 [MacOS/X-powerpc-GCC]
Ported to MacOS/X by Eric Sunshine <sunshine@sunshineco.com>

WARNING: could not load plugin 'crystalspace.font.server.freetype2'
  WARNING! Crystal Space performs better in 24 or 32 bit display mode!

crystalspace.engine.warning:
  Couldn't load cached lighting for 72 object(s):
      walls
      walls
      teapot1
      walls
      ...
  Use -relight cmd option to refresh lighting.
Bus error
raven:~/Desktop/CS zim$ ./walktest.app/Contents/MacOS/walktest --religh
Crystal Space for MacOS/X 0.99 r0 [MacOS/X-powerpc-GCC]
Ported to MacOS/X by Eric Sunshine <sunshine@sunshineco.com>

WARNING: could not load plugin 'crystalspace.font.server.freetype2'
  WARNING! Crystal Space performs better in 24 or 32 bit display mode!

crystalspace.engine.warning:
  Couldn't load cached lighting for 72 object(s):
      walls
      walls
      teapot1
      walls
      ...
  Use -relight cmd option to refresh lighting.
Bus error
raven:~/Desktop/CS zim$ ./walktest.app/Contents/MacOS/walktest --relight
Crystal Space for MacOS/X 0.99 r0 [MacOS/X-powerpc-GCC]
Ported to MacOS/X by Eric Sunshine <sunshine@sunshineco.com>

WARNING: could not load plugin 'crystalspace.font.server.freetype2'
  WARNING! Crystal Space performs better in 24 or 32 bit display mode!
Bus error
raven:~/Desktop/CS zim$


9  Crystal Space Development / General Crystal Space Discussion / Stupid question on: June 23, 2005, 02:24:11 pm
I want to use CS badly, but i am in the boat of wanbe no time though coders...
Anyways I want to use CS for a different purpose. I want be able to make a scene and render out some basic animation from it. Basicly I want to use it as a render engine instead of making games

Are there any tools that can build scenes visually or just some basic prebuilt  drop in "modules" of code that place pbjects and shaders around Huh
Errr something like that
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