Crystal Space
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9018 Posts in 2051 Topics by 8485 Members
Latest Member: Theashikii39
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+  Crystal Space
|-+  Crystal Space Development
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Subject Started by Replies Views Last post
Where to start learning shaders ELF 1 5263 Last post December 18, 2004, 03:20:31 am
by dingobloo
Help with models Arianna 0 2879 Last post December 24, 2004, 09:18:40 am
by Arianna
General Mesh-Related Questions yoshi 3 3638 Last post February 01, 2005, 09:19:15 am
by dingobloo
Licensing and Content deckerego 1 3201 Last post March 06, 2005, 09:45:29 pm
by deckerego
Casting static shadows putujici_jack 1 3016 Last post June 29, 2005, 12:22:09 pm
by jorrit
falling through mesh Anonymous 4 3932 Last post July 01, 2005, 09:55:12 pm
by Anonymous
Model file format Halfdark 4 4091 Last post July 05, 2005, 11:54:33 pm
by orogor
Gimp plug-ins, can they be compile ? Tony 2 3259 Last post July 07, 2005, 11:30:34 am
by Tony
Blender Terrain Blend2cs kedi_xed 3 4310 Last post July 07, 2005, 04:28:17 pm
by kedi_xed
Best UV Texture Mapping Practices deckerego 5 5851 Last post July 09, 2005, 04:08:48 am
by Tony
Quark Vs Blender eschur 2 3124 Last post July 14, 2005, 10:52:30 pm
by zaz
Newbie question about levels TurboGlider 2 3356 Last post July 20, 2005, 01:58:47 pm
by jorrit
How to create landscapes? mark 3 4388 Last post July 21, 2005, 04:05:44 am
by zaz
How would you do a level (terrain) like this? TurboGlider 1 3200 Last post July 22, 2005, 03:40:30 pm
by jorrit
One of My cal3d model's leg didn't move? Hilake 2 3291 Last post July 23, 2005, 03:20:54 am
by Hilake
How to write the configure file about cal3d in Cel or CS? Hilake 2 3148 Last post July 23, 2005, 03:31:11 am
by Hilake
Problems with cal3D configuration file MaryCon 5 4352 Last post July 23, 2005, 04:08:05 am
by zaz
Portals and 3D Max bernardofd 6 5111 Last post July 27, 2005, 11:33:26 am
by jorrit
[SOLVED] Multiple Materials on a SprCal3D mesh zaz 3 3378 Last post August 01, 2005, 02:36:24 am
by Hilake
Patch for blender2cal3d_2.py to export submeshes as separatemeshes. zaz 0 2441 Last post August 01, 2005, 06:22:05 pm
by zaz
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