Sometime ago I was looking for info on how to create a CS sprite from a blender 3d model... I searched unsuccessfully for a long time at google and all related crystal space sites

I read the requirements to create a tutorial at community articles, ok the way described will provide somewhat good tutorials to everyone, but to prepare them takes long time, requires us to prepare screenshots and create examples etc, so most ppl that have already studied how things work and are able to prepare a hard to read but reliable tutorial just give up on uploding them I think

May be another person could also help who created that hard to read tutorial with examples and screenshots, I've seen that happen with some other groups so ppl that was helped by the tutorial and think they can improve it to help more other ppl just give their help, but they need at least the hard to read tutorial to work on it at first I mean.
What I'd like to suggest is a quallity classification to tutorials, as the best ones that match all requirements described will be shown before other tutorials, but wont leave desperate users to their own to find out how things works...
Well I studied for a week or so, trying and failing several times til I was able to prepare to myself at least, a only textual tutorial, very clear to be read but with no screenshots at all.
I can now prepare .xml texturized sprites from Blender3D models but I still had no time to prepare examples and take screenshots etc etc.
So I'd like to know if I can make it available here or on a new thread as 'Creating CS sprite from Blender3D model', so other desperate users will be able to breath a bit, even if hardly as there is no screenshots on it

What about it?