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Author Topic: falling through mesh  (Read 3962 times)
Anonymous
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« on: July 01, 2005, 04:34:35 pm »

Just found out about cs. Does anybody have an idea as to why my character
falls through meshes during game play in blender?
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Speedator
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« Reply #1 on: July 01, 2005, 04:44:20 pm »

The current blender(2.37 or CVS) does not use CS as the engine.
In future it should do...maybe.
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Anonymous
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« Reply #2 on: July 01, 2005, 05:28:17 pm »

yeah I know. but I figured there are alot of blender people here and was hoping someone would have an idea.
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jorrit
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« Reply #3 on: July 01, 2005, 08:02:31 pm »

Quote from: Anonymous
yeah I know. but I figured there are alot of blender people here and was hoping someone would have an idea.


Perhaps you may find better answers at http://www.gameblender.org. They also have forums there.

Greetings,
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Anonymous
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« Reply #4 on: July 01, 2005, 09:55:12 pm »

yeah I'm looking but their login system won't let me join so I can't actually post my question. I actually found out about cs through gameblender.org. I'm going to check it out. But if anyone reads this and knows why my character would fall through a mesh during gameplay let me know.
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