walktest -relight -video=software
Thanks for your reply deckerego. I tried this but i still got the exact
same error, it still attempts to load the xml shader stuff.
I compiled a very simple CS app, that just initiliased some stuff, and it worked fine. But as soon as I attempt to do anything more, like open a 3D window, it crashes.
I chased it down to this function:
bool csInitializer::OpenApplication (iObjectRegistry* r)
SetupConfigManager (r, 0);
// Pass the open event to all interested listeners.
csRef<iEventQueue> EventQueue (CS_QUERY_REGISTRY (r, iEventQueue));
CS_ASSERT (EventQueue != 0);
e->Command.Code = cscmdSystemOpen;
e->Command.Info = 0;
And it spits at EventQueue->Dispatch(*e);
I am using Visual C++ 6 with NO service packs installed, but it has only given me trouble once. Is it this, or my graphics card? Is there any other way not to load the shading functionality?