Crystal Space
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Author Topic: large outdoor scenes  (Read 2062 times)
andrew_undef
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« on: June 07, 2006, 04:49:20 pm »

Is Crystal Space engine optimal for making games with large and complex outdoor scenes ?
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jorrit
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« Reply #1 on: June 07, 2006, 05:14:41 pm »

Is Crystal Space engine optimal for making games with large and complex outdoor scenes ?

Yes, it works well for that. In the future it will be even better because we are now also working on imposters which are a kind of level of detail.

Greetings,
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