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large outdoor scenes
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Topic: large outdoor scenes (Read 1942 times)
andrew_undef
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large outdoor scenes
«
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June 07, 2006, 04:49:20 pm »
Is Crystal Space engine optimal for making games with large and complex outdoor scenes ?
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jorrit
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Re: large outdoor scenes
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Reply #1 on:
June 07, 2006, 05:14:41 pm »
Quote from: andrew_undef on June 07, 2006, 04:49:20 pm
Is Crystal Space engine optimal for making games with large and complex outdoor scenes ?
Yes, it works well for that. In the future it will be even better because we are now also working on imposters which are a kind of level of detail.
Greetings,
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