Crystal Space
Welcome, Guest. Please login or register.
September 23, 2014, 03:37:59 am

Login with username, password and session length
Search:     Advanced search
9018 Posts in 2051 Topics by 8500 Members
Latest Member: Carrc21at13u11
* Home Help Search Login Register
+  Crystal Space
|-+  Crystal Space Projects
| |-+  Project Discussion
| | |-+  Model format for RPG.
« previous next »
Pages: [1] Print
Author Topic: Model format for RPG.  (Read 2733 times)
AleXXandEr
Newbie
*
Posts: 1


View Profile
« on: June 22, 2006, 06:54:55 pm »

Hello, we're creating project(RPG) on engine CS and have some questions:
We need to use skeletal animation with the multitextured mesh  (diffuse map, normal map, shininess map etc) .
What model format can we use ?
« Last Edit: June 22, 2006, 08:25:34 pm by AleXXandEr » Logged
Pages: [1] Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.2 | SMF © 2006-2007, Simple Machines LLC Valid XHTML 1.0! Valid CSS!
Page created in 4.222 seconds with 16 queries.