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Compiling with VC++ 2005 Express
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Topic: Compiling with VC++ 2005 Express (Read 2624 times)
bloggins
Newbie
Posts: 1
Compiling with VC++ 2005 Express
«
on:
July 28, 2006, 05:25:52 pm »
Hi,
I'm using:
cs-pseudo-stable-2006-01-27.zip
cs-win32libs-0.99r0_022.exe
I've set everything up as per the instructions but I'm getting errors from the code itself:
I initially get this:
reftrackeraccess.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
profile.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
memdebug.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
then:
Compiling...
sprcal3d.cpp
c:\crystalspace\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(658) : error C2039: 'getListRootCoreBoneId' : is not a member of 'CalCoreSkeleton'
c:\crystalspace\cs\include\csutil\win32\cal3d\coreskeleton.h(23) : see declaration of 'CalCoreSkeleton'
c:\crystalspace\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(658) : error C2228: left of '.begin' must have class/struct/union
c:\crystalspace\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(659) : error C2039: 'getListRootCoreBoneId' : is not a member of 'CalCoreSkeleton'
c:\crystalspace\cs\include\csutil\win32\cal3d\coreskeleton.h(23) : see declaration of 'CalCoreSkeleton'
c:\crystalspace\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(659) : error C2228: left of '.end' must have class/struct/union
c:\crystalspace\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(679) : error C2065: 'CalTransform' : undeclared identifier
c:\crystalspace\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(679) : error C2039: 'getPoses' : is not a member of 'CalCoreAnimation'
c:\crystalspace\cs\include\csutil\win32\cal3d\coreanimation.h(22) : see declaration of 'CalCoreAnimation'
c:\crystalspace\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(679) : error C2512: 'std::vector' : no appropriate default constructor available
c:\crystalspace\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(680) : error C2662: 'std::vector<_Ty,_Alloc>::size' : cannot convert 'this' pointer from 'std::vector' to 'const std::vector<_Ty,_Alloc> &'
Reason: cannot convert from 'std::vector' to 'const std::vector<_Ty,_Alloc>'
Conversion requires a second user-defined-conversion operator or constructor
c:\crystalspace\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(684) : error C2039: 'getListRootCoreBoneId' : is not a member of 'CalCoreSkeleton'
c:\crystalspace\cs\include\csutil\win32\cal3d\coreskeleton.h(23) : see declaration of 'CalCoreSkeleton'
c:\crystalspace\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(684) : error C2228: left of '.begin' must have class/struct/union
c:\crystalspace\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(685) : error C2039: 'getListRootCoreBoneId' : is not a member of 'CalCoreSkeleton'
c:\crystalspace\cs\include\csutil\win32\cal3d\coreskeleton.h(23) : see declaration of 'CalCoreSkeleton'
c:\crystalspace\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(685) : error C2228: left of '.end' must have class/struct/union
c:\crystalspace\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(688) : error C2039: 'getTrackAssignment' : is not a member of 'CalCoreAnimation'
c:\crystalspace\cs\include\csutil\win32\cal3d\coreanimation.h(22) : see declaration of 'CalCoreAnimation'
c:\crystalspace\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(692) : error C2065: 'tf' : undeclared identifier
c:\crystalspace\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(692) : error C2678: binary '[' : no operator found which takes a left-hand operand of type 'std::vector' (or there is no acceptable conversion)
c:\program files\microsoft visual studio 8\vc\include\vector(735): could be 'vector<_Ty,_Alloc>::_Alloc::const_reference std::vector<_Ty,_Alloc>::operator [](vector<_Ty,_Alloc>::_Alloc::size_type) const'
c:\program files\microsoft visual studio 8\vc\include\vector(750): or 'vector<_Ty,_Alloc>::_Alloc::reference std::vector<_Ty,_Alloc>::operator [](vector<_Ty,_Alloc>::_Alloc::size_type)'
while trying to match the argument list '(std::vector, uint)'
c:\crystalspace\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(693) : error C2228: left of '.getRotation' must have class/struct/union
type is ''unknown-type''
c:\crystalspace\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(694) : error C2228: left of '.getTranslation' must have class/struct/union
type is ''unknown-type''
c:\crystalspace\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(698) : error C2228: left of '.setRotation' must have class/struct/union
type is ''unknown-type''
c:\crystalspace\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(699) : error C2228: left of '.setTranslation' must have class/struct/union
type is ''unknown-type''
c:\crystalspace\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(702) : error C2039: 'setPoses' : is not a member of 'CalCoreAnimation'
c:\crystalspace\cs\include\csutil\win32\cal3d\coreanimation.h(22) : see declaration of 'CalCoreAnimation'
Build log was saved at "file://c:\crystalspace\CS\out\debug71\build\plgsprcal3d\BuildLog.htm"
plgsprcal3d - 20 error(s), 0 warning(s)
------ Build started: Project: plgspr3md2, Configuration: Debug Win32 ------
I'm building grpall_typical.
I get this with whichever version of VC++ workspace I use.
Any ideas what's going on here ?
Thanks,
Logged
paganwarrior
Jr. Member
Posts: 68
Re: Compiling with VC++ 2005 Express
«
Reply #1 on:
July 29, 2006, 08:28:43 am »
Maybe you have to use cslibs ver. 018.
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