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Author Topic: about specular & shaders  (Read 5367 times)
« on: June 09, 2005, 01:47:32 am »

If you do include these, please make the power of the shadow adjustable. I wish that this could of been done with the doom 3 engine, because I'm not able to see where I am going and who I am shooting.
Posts: 4 Keiyentai+Izamu Kano_Son_of_Kei
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« Reply #1 on: September 08, 2005, 09:38:54 pm »

Well with Doom III they made it Dark specifically so when an IMp tried to claw you to death it scared the piss out of you. There more then likely is a way to adjust the shadows in Doom III. Also you have to realise that Doom III doesent even touch the full capabilities of the engine. There is alot of unused stuff that ID just dident put in to the final version of Doom III...which I dont understand and is a shame. But in help to your Doom III problem..I suggest downloading one of the MANY flashlight mods.

Must compile greatest engine tweaks in world........>_>

« Reply #2 on: September 15, 2005, 09:14:55 am »

I already beaten the game long time ago and yes the flashlight mod did help. I try the brightness option but it doesn't help with the shadows being to dark.

It wasn't that scarry for me, so maybe they did something wrong.
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