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Binary package for Mac?
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Topic: Binary package for Mac? (Read 1429 times)
/dev/niall
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Posts: 2
Binary package for Mac?
«
on:
August 04, 2006, 04:53:29 pm »
Hi all,
I've seen mention in the docs (and in a few posts here on the forums) of a binary package for Macs. Can anyone point me in it's direction? I tried the SourceForge site for Planeshift, but couldn't find anything there.
--
niall
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/dev/niall
Newbie
Posts: 2
Re: Binary package for Mac?
«
Reply #1 on:
August 04, 2006, 06:49:51 pm »
Just in case a future surfer stumbles upon this thread...
I grabbed the latest SVN dump and compiled per the instructions in the documentation, fully expecting it to fail.
It didn't.
Congratulations, this is the first 3D engine I've downloaded and installed that went without a hitch, exactly as specified in the documentation. I'm doubly impressed, as this is the first time I've tried compiling anything notable on my Macbook.
Very nice!
--
niall
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