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Author Topic: Poly count/cal3d smoothing  (Read 3138 times)
Almos
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« on: August 28, 2006, 09:57:25 am »

 I'd like to ask two questions:

1. What is the optimal poly count for detailed models in CS, and
2. Does CS smooth cal3d models during the rendering?

 Thanks in advance.
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jorrit
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« Reply #1 on: August 28, 2006, 10:00:04 am »

I'd like to ask two questions:

1. What is the optimal poly count for detailed models in CS, and

Depends fully on your hardware. CS has nothing to do with that. So pick whatever modern games use on your type of hardware.
Personally I think somewhere between 2000 and 5000 is probably good.

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2. Does CS smooth cal3d models during the rendering?

 Thanks in advance.

If there are good normals yes.

Greetings,
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Almos
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« Reply #2 on: August 28, 2006, 10:15:31 am »

Ok, thanks. Smiley
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