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| | |-+  CEL wheeltest bug. I think. ODE INTERNAL ERROR 2: Bad argument(s) in dxSphere()
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Author Topic: CEL wheeltest bug. I think. ODE INTERNAL ERROR 2: Bad argument(s) in dxSphere()  (Read 5142 times)
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« on: September 02, 2006, 07:50:35 pm »

Using very recent rev's of CS/CEL/ODE and started getting this error running wheeledtest.

ODE Rev 1052
CEL Rev 2203
CS rev 25263

This is new as wheeledtest used to work. Not sure where i should put this, here or at the ODE site

output is as follows


  Opening GLX2D
  Creating Context
  Video driver GL/X version (direct renderer)
  Visual ID: 0x00000021, 24bit TrueColor
  level 0, double buffered

  Applied: Broken ATI point sprites (NV)

  OpenGL renderer: GeForce 6600 LE/AGP/SSE2 (vendor: NVIDIA Corporation)
  version 2.0.2 NVIDIA 87.62
  Using windowed mode at resolution 640x480.
  Pixel format: Color: 24 Alpha: 0 Depth: 24 Stencil: 8 AccumColor: 48
  AccumAlpha: 16 MultiSamples: 0
  Multisample: disabled

ODE INTERNAL ERROR 2: Bad argument(s) in dxSphere()

Anyone else getting this?

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« Reply #1 on: September 06, 2006, 10:09:44 am »


  afaik the recommended ODE version to use at the moment with CS from SVN  is latest stable, 0.6.
That one should work, or at least I had no problem running wheeledtest a few days ago...
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« Reply #2 on: September 21, 2006, 02:06:02 pm »

Well the problem was with my ODE ./configure line


./configure --enable-double-precision --with-opcode --enable-debug --with-cylinder --prefix=$HOME/development/output

had to take out the --enable-double-precision bit ( 32 bit computer i guess )

./configure --enable-debug --with-cylinder --prefix=$HOME/development/output

then after recompiling ODE/CS then error went away.

Thx  for the help Jorrit.

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