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Author Topic: CS Compile problems (MSVC++2005EE)  (Read 1661 times)
PhasmatisApparatus
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« on: September 07, 2006, 01:52:25 pm »

I am using MSVC++ 2005 Express Edition, and have installed the Platform SDK. I also installed "cs-win32libs-0.99r0_018.exe" (correctly, I believe). I am using the .sln file "C:\CS\mk\msvc8\wkstypical.sln". I am using the pseudostable 26-Jan-2006 release of CS.

That said, when I try to compile the solution I get errors such as the following:

box.cpp
c:\cs\include\csutil\win32\csosdefs.h(203) : fatal error C1083: Cannot open include file: 'windef.h': No such file or directory
bsptree.cpp
c:\cs\include\csutil\win32\csosdefs.h(203) : fatal error C1083: Cannot open include file: 'windef.h': No such file or directory
chainhull2d.cpp


Did I forget to install or misinstall something? Any help would be appreciated.


EDIT: LibPNG is required, correct? I can't seem to get it to compile. Does anyone have an already-compiled version of this source for MSVC++8?
« Last Edit: September 07, 2006, 10:07:27 pm by PhasmatisApparatus » Logged
jorrit
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« Reply #1 on: September 08, 2006, 08:01:57 am »

I am using MSVC++ 2005 Express Edition, and have installed the Platform SDK. I also installed "cs-win32libs-0.99r0_018.exe" (correctly, I believe). I am using the .sln file "C:\CS\mk\msvc8\wkstypical.sln". I am using the pseudostable 26-Jan-2006 release of CS.

That said, when I try to compile the solution I get errors such as the following:

box.cpp
c:\cs\include\csutil\win32\csosdefs.h(203) : fatal error C1083: Cannot open include file: 'windef.h': No such file or directory
bsptree.cpp
c:\cs\include\csutil\win32\csosdefs.h(203) : fatal error C1083: Cannot open include file: 'windef.h': No such file or directory
chainhull2d.cpp


Did I forget to install or misinstall something? Any help would be appreciated.


EDIT: LibPNG is required, correct? I can't seem to get it to compile. Does anyone have an already-compiled version of this source for MSVC++8?

Read the CS manual about the MSVC express edition. There are some things you have to download.

Greetings,
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PhasmatisApparatus
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« Reply #2 on: September 08, 2006, 05:44:37 pm »

Aha. I should have read all of that. And I didn't install them correctly...

HAHA! It's compiling! I'll edit this post if it gives me any errors, but thank you very, very much!

(It's not everyday you get to talk to the creator of a program that you are currently very excited about... This is like, me meeting the OpenGL development team!)
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