Hey there all, I'm kind of new here. Only just made an account now and I was wondering if MultiplayerOnline is supported in the creation engine. Or do we need to hard code that in and have the server online for people to join? If anyone could respond to this, that'd be great.
Sorry if its in the wrong section...I'm just guessing this is the right one.
HekzlocK
Crystal Space is a 3D engine. It only cares about rendering the 3D stuff. For networking you can use other libraries like HawkNL or RakNet. If you combine those two then it is no problem to make a multiplayer game using CS. Check out PlaneShift (
http://www.planeshift.it) as an example of a MMORPG made with CS.
Greetings,