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Author Topic: Python behaviour layer - no actor entity  (Read 2697 times)
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« on: October 24, 2006, 07:33:51 am »

I've created a simple scene - an untextured plane for a floor and a cube for the player entity. The scene runs fine when exported with the behaviour layer set to blxml. When behaviour layer is set to python, the actor entity suddenly vanishes. I'm using Celstart v5 and latest cvs b2cs exporter.

I'm new to programming and I am making an MMORPG!
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