Crystal Space
Welcome, Guest. Please login or register.
November 20, 2017, 05:06:20 am

Login with username, password and session length
Search:     Advanced search
9081 Posts in 2051 Topics by 80488 Members
Latest Member: Ertopqwe
* Home Help Search Login Register
+  Crystal Space
|-+  Crystal Space Projects
| |-+  WIP Projects
| | |-+  Rising Tide Online
« previous next »
Pages: [1] Print
Author Topic: Rising Tide Online  (Read 6386 times)
Posts: 3

View Profile Email
« on: October 17, 2006, 12:53:39 am »

Unique Features: Realtime/turnbased battle system, dungeons, different gravity and physics for different levels, and cell(toon) shaded 3d graphics.
Style: Fantasy/SciFi

I want this to take some features from other games such as .hack,Zelda OoT/MM, Trickster, and Flyff.

I need some help for this project!!! I have decided to use CS for the game engine, it looks really neat, I'll post some screeshots when I get a working prototype. I will also try to integrate a project called Ghostdive. Ghostdive is not a game, it is more of a platform that is for  virtual reality. You can read more about these projects on my website. Any help for this project would be greatly appreciated!!! Wink

Here's my site:
« Last Edit: October 17, 2006, 03:16:03 am by taelmx » Logged
Pages: [1] Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.2 | SMF © 2006-2007, Simple Machines LLC Valid XHTML 1.0! Valid CSS!
Page created in 6.238 seconds with 17 queries.