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Author Topic: Can Crystalspace do 2D-3D mix games?  (Read 3947 times)
Kokoro
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« on: August 28, 2007, 01:03:29 pm »

I'd like to make a game set in a low-scale 3D evironment with detailed 2D characters. Is this possible on Crystalspace?

Example:


(but a little tiny bit bigger 3D models and 2D sprites)
« Last Edit: August 28, 2007, 01:11:23 pm by Kokoro » Logged
jorrit
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« Reply #1 on: August 28, 2007, 02:07:12 pm »

Yes, you can use 2D sprites.

Greetings,
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genjix
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« Reply #2 on: October 07, 2007, 03:48:02 pm »

Afaik there will be some problems though. First of all you would use view aligned billboards and fake an isometric camera (like in isotest). Then when you load the billboards texture, you must match the ratio of the billboard to the loaded texture. Probably you will want to use a custom uvanim shader so that you can use a sprite sheet- this modifies the uv coordinates across an image so that you only display a subset of the image.

Sprite rpgs are the coolest Cheesy but drawing sprites is very hard... Good luck.
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