Hello all,
I'm using hardware lights for this.
I'm changing the attuenation of a few lights using light->SetAttenuationConstants((0,0,0)); but when I set one light (psuedo) to go completly dark, all other lights don't seem to shine light either afterwards. Also if I move a dynamic light with:
l1->GetMovable()->MovePosition(csVector3(0,4,0));
l1->GetMovable()->UpdateMove();
l1->Setup();
It just seems to zip out to nowhere.
Any ideas?
Eh, NM - I think I got it

Thanks!