Dear Mr. Tyberghein:
Thankyou for responding; I am now ready to setup the game for collision detection, exept that I need to know if PcLinearMovement supports jumping for a first-person/third-person game. I read in these forums that it was used for horizontal movement of entities, but can it be used to make the player jump realisticly over chasms and the like?
With regard,
Stuart B. Duff
Yes, jumping works fine.
Greetings,